Army Rule

Reanimation Protocols

Timing: End of Command Phase

Each NECRONS unit reanimates D3 wounds. Regain wounds on damaged models, or return destroyed models with 1 wound if at full health.

Secondary Objectives

Enhancements

Stratagems

Extermination Directive

1CP

When: Your Shooting phase or the Fight phase

Target: One NECRONS unit that has not been selected to shoot or fight this phase

Until end of phase, each time a model in your unit makes an attack that targets an enemy unit, re-roll a Hit roll of 1. If that target is Battle-shocked, you can re-roll the Hit roll instead.

Prowling Efficiency

1CP

When: Your opponent's Movement phase, just after an enemy unit is selected to Fall Back

Target: One NECRONS unit from your army within Engagement Range of that enemy unit

After that enemy unit ends that Fall Back move, your unit can make a Normal move of up to D6+1".

Eldritch Nightmares

1CP

When: Your opponent's Shooting phase, just after an enemy unit has selected its targets

Target: One NECRONS unit that was selected as a target of one or more of the attacking unit's attacks

That enemy unit must take a Battle-shock test, subtracting 1 from the result if it is within 12" of your unit.

Unit Datasheets

Mokhryst the Mindflenser

★ Warlord
1 model
M T SV W LD OC INV
5" 4 4+ 4 6+ 1 -
Ranged Weapons
Weapon Range A BS S AP D
Abyssal lance
18" 1 4+ 6 -3 3
Melee Weapons
Weapon Range A WS S AP D
Abyssal lance
Melee 1 4+ 5 -3 3
Enhancement

Shambling Resurrection

Timing: Opponent's Shooting phase, just after an enemy unit has shot

Once per turn, if one or more models from the bearer's unit were destroyed by those attacks, the bearer's unit's Reanimation Protocols activate.

Abilities

Core: Leader
Faction: Reanimation Protocols
Harbinger of Despair

Once per turn, select one enemy unit within 18" of this model. That unit must take a Battle-shock test, subtracting 1 from the test.

Keywords: INFANTRY, CHARACTER, CRYPTEK, PSYCHOMANCER, MOKHRYST THE MINDFLENSER

Immortals

5 models
M T SV W LD OC INV
5" 5 3+ 1 7+ 2 -
Ranged Weapons
Weapon Range A BS S AP D
Gauss blaster LETHAL HITS
24" 2 3+ 5 -1 1
Melee Weapons
Weapon Range A WS S AP D
Close combat weapon
Melee 2 3+ 4 0 1

Abilities

Faction: Reanimation Protocols
Implacable Eradication

Each time a model in this unit makes an attack, re-roll a Wound roll of 1. If the target is within range of an objective marker, you can re-roll the Wound roll instead.

Keywords: INFANTRY, BATTLELINE, IMMORTALS

Flayed Ones (Unit 1)

5 models
M T SV W LD OC INV
5" 4 4+ 1 7+ 1 -
Melee Weapons
Weapon Range A WS S AP D
Flayer claws SUSTAINED HITS 1 TWIN-LINKED
Melee 4 3+ 4 -1 1

Abilities

Core: Infiltrators Stealth
Faction: Reanimation Protocols
Keywords: INFANTRY, FLAYED ONES

Flayed Ones (Unit 2)

5 models
M T SV W LD OC INV
5" 4 4+ 1 7+ 1 -
Melee Weapons
Weapon Range A WS S AP D
Flayer claws SUSTAINED HITS 1 TWIN-LINKED
Melee 4 3+ 4 -1 1

Abilities

Core: Infiltrators Stealth
Faction: Reanimation Protocols
Keywords: INFANTRY, FLAYED ONES

Ophydian Destroyers (Unit 1)

3 models
M T SV W LD OC INV
10" 5 4+ 3 7+ 2 -
Melee Weapons
Weapon Range A WS S AP D
Ophydian hyperphase weapons
Melee 5 3+ 4 -2 2

Abilities

Core: Deep Strike
Faction: Reanimation Protocols
Keywords: INFANTRY, DESTROYER CULT, OPHYDIAN DESTROYERS

Ophydian Destroyers (Unit 2)

3 models
M T SV W LD OC INV
10" 5 4+ 3 7+ 2 -
Melee Weapons
Weapon Range A WS S AP D
Ophydian hyperphase weapons
Melee 5 3+ 4 -2 2

Abilities

Core: Deep Strike
Faction: Reanimation Protocols
Keywords: INFANTRY, DESTROYER CULT, OPHYDIAN DESTROYERS